Serqet’s Basic Attacks apply Catalyst, which consumes her lingering Poisons. If the target is affected by two different poisons they are dealt 10% of their maximum health has physical damage. If affected by three different poisons they are dealt 20% of their maximum health has physical damage.
Serqet dashes three times from side to side, dealing 60/80/100/120/140 +30% of her Physical Power as damage, and applying Deathbane Poison to each enemy hit. This ability can critical hit, and Serqet is immune to knockup while dashing. Deathbane Poison reduces a target’s physical protection by 25% for 3s, after which it remains in a lingering dormant state for 20s. Cooldown 10s. Cost 60.
Serqet launches her two blades forward, dealing 50/70/90/110/130 +40% of her physical power as damage and applying the Cobra’s Kiss Poison. Cobra’s Kiss Poison drives gods to madness for 1/1.25/1.5/1.75/2s, forcing them to attack nearby allies, dealing 50/60/70/80/90 +30% Physical Power scaling per basic attack hit, or walk harmlessly towards Serqet. After the madness, Cobra’s kiss remains in a lingering dormant state for 20s. Cooldown 18s. Cost 70/75/80/85/90.
Serqet enters stealth, rooting herself in place. She may leap to a target location, dealing 80/140/200/260/320 +50% of her physical power as damage to enemies. She will stay hidden until she leaps or cancels this ability. Enemy gods within range 12.5 will reveal her. Cooldown 15s. Cost 70/75/80/85/90.
Serqet leaps to an enemy, stunning them for 1s, applying the Last Breath poison, then pushing them 30 units away. The Last Breath poison deals 150/275/400/525/650 true damage over the next 5s, and prevents healing. If an enemy dies while infected with Last Breath, they will explode, applying the poison to all nearby enemies. Cooldown 90s. Cost 100.